Loot-splitting roguelike
Cut Me In
Throw the knife. Split the map. Keep what the crew leaves.
A PS1-style pirate roguelike about splitting loot: you cut the treasure map with a knife, and the crew picks first, each by their own taste. Sail island to island toward Captain Redbeard, spend doubloons on knives and talismans in the tavern, and stay ahead of the Flying Dutchman.
In development21 days in development· Three.js· 1 update
Devlog
Nov 4, 2026
5 days ago
Vitaly WeberVisionary·MilestoneBUILD 8Cut Me InCut Me In: from a playground knife game to a pirate roguelike in 16 days
Cut Me In started on October 19 as a playground knife game, and on November 3 its eighth build went up on itch: a pirate roguelike where you cut a treasure map with a knife and the crew picks first. Here is how one turned into the other, and what broke along the way.
